terewiron.blogg.se

Tekken 4 combot
Tekken 4 combot













  1. Tekken 4 combot update#
  2. Tekken 4 combot ps2#

Tekken 4 combot ps2#

  • Bryan Fury (hidden unlockable, unlocked after 6 weeks active in the Arcade version or after 5 character completions in the PS2 version).
  • Lei Wulong (hidden unlockable, unlocked after 5 weeks active in the Arcade version or after 4 character completions in the PS2 version).
  • Nina Williams (hidden unlockable, unlocked after 4 weeks active in the Arcade version or after 3 character completions in the PS2 version).
  • Lee Chaolan (hidden unlockable, first unlocked as his alter-ego "Violet" after 3 weeks active in the Arcade version or after 2 character completions in the PS2 version, then unlocked as his normal self after 9 weeks active in the Arcade version or after 8 character completions in the PS2 version).
  • Jin Kazama (hidden unlockable, unlocked after 2 weeks active in the Arcade version or after 1 character completion in the PS2 version, final boss for Kazuya and Hwoarang).
  • Kazuya Mishima (final boss for Heihachi).
  • Miharu Hirano (hidden unlockable who shares the same moveset as Ling Xiaoyu, exclusive to the PS2 version).
  • Combot (hidden unlockable who uses a random moveset for every match, unlocked after 10 weeks active in the Arcade version or after 9 character completions in the PS2 version, final boss for Lee).
  • Christie Monteiro (uses the same moveset as Eddy Gordo).
  • Players were also allowed to maneuver their opponents around during a match but pressing the left punch and right punch simultaniously along with a respective directional button, this was taken out in tekken 5 and given to Steve Fox as a special throw. Tekken 4 brings back "Tekken Force" a beat 'em up minigame with enhanced new features. The game also introduces a brand new graphics system, that had increased lightning, smoother surfaces, and dynamic physics. Position changes and moving before the fight starts were also introduced in Tekken 4, but later removed in future iterations. This new feature allows players to juggle with their opponent for consecutive combos. For the first time, players are able to maneuver around an arena and interact with walls and other things for extra damage. Tekken 4 introduces a significant new gameplay changes from the previous Tekken games.

    Tekken 4 combot update#

    The game was later released on the PlayStation 4 in 2002 (March 28 in Japan, September 13 in Europe, and September 23 in North America), adding a new system of unlocking characters (with two additional hidden characters), an update to the previous installment's "Tekken Force" minigame, and an updated Arcade mode (known as "Story Battle", featuring bonus cutscenes). The story is set two years after the events of Tekken 3 (where Jin Kazama, now possessed with the "Devil gene", defeats the mysterious entity known as Ogre and disappears), as Heihachi Mishima forms a fourth King of Iron Fist Tournament to lure out both his son Kazuya (who survived being thrown into a volcano) and his grandson Jin, as both of them possess the "Devil gene" necessary to splice with a sample of Ogre's blood to make Heihachi immortal. It also features other gameplay changes, some of which were removed in Tekken 5. Players can now use walls and other obstacles to juggle opponents for consecutive combos. The fourth main installment in the Tekken series, Tekken 4 introduces a significant gameplay change in the form of closed arenas (instead of the endless and open arenas of previous games). Tekken 4 is a 3D fighting game developed and released by Namco for arcades (using PS2-based Namco System 246 hardware) on July 2001.















    Tekken 4 combot